As part of our final project, we will be creating a show-reel, complete with our own logo and branding. To get inspiration for logo design, I created this mood board of various video game developer's logos. This board ranges from small indie studios, to AAA publishers.
One of the favourite logos on this board is the Vlambeer logo. Vlambeer is an independent studio based in the Netherlands, with a couple of breakout hits such as Super Crate Box and Nuclear Throne. The studio was founded by two university students, and this logo comes from a drawing that they randomly found in their class one day. To this day they have stayed clear of publishers, and I think that their logo shows that they are proud of their humble beginnings. Vlambeer are flying the flag for the indie scene, and this logo is testament to that. Moreover, the logo's basic but humorous, cartoony style is an apt indicator for the tone and style of Vlambeer games, which are drenched in style and laughs. In terms of the design of this logo, I like the minimalism, I feel that that basic style of logo can add a lot of impact and brand recognition. I'm not a big fan of the colours in this particular instance, I'd like to see some more vibrant colours.
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| The logo of Dutch indie studio Vlambeer. |
Another logo that I like is the Double Fine logo. The logo is super stylised, and has an old school almost western look to it with the bold font, the overall shape of the logo, and the colours too. When this is teamed with the weird two headed cherub, it gives a real sense of oddity to the logo overall, which really follows through the tone of the studio's games. They don't take themselves too seriously, their games are very stylised and humorous, but the logo has a high level of polish just like the games they produce. I feel like there is a juxtaposition in this logo between the old fashioned shapes of the logo and the random nature of having a two headed baby as the subject, however it works together in communicating the tone of the company.
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| Double Fine's logo brilliantly sums up the style of their games |
The Santa Monica Studio logo is quite visually pleasing, but being so basic I question it's ability to be recognisable and have a strong brand identity. Whilst the coloured shape element is nice and works with the text, as a standalone logo I don't think many people could recognise what it is representing, which is a fundamental aspect of logo design and branding. It doesn't communicate anything about the studio's style, about their personality, and it has quite a corporate feel to it. Santa Monica Studio is a Sony first party studio, with their most notable games coming in the form of the God of War series, and as a result they don't have the freedom to develop their own projects like other studios can. You could argue that this lack of personal expression almost comically comes through in their logo, although there really is no excuse to have such a poor and bland logo in a creative field such as video games.
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| The Santa Monica Studio logo is bland and lifeless |