Software Used:
- GameMaker: Studio - All roles would be involved in working with the game engine.
- Adobe Photoshop
- Adobe Illustrator
- PiskelApp - These three programs would be used by the art team, to create art assets.
- Google Docs
- Google Drive
- Google Slides - These three programs would primarily be used by team leaders, such as lead designer, lead artist, to communicate with their teams.
- Survey Monkey - Survey software would be used by the PR team, to gather feedback from various sources.
Skills Developed:
- Programming in GML - This would be the main skill a programmer would use over the project
- Concept art creating in Photoshop and Illustrator
- Creating pixel art in PiskelApp - These two skills would be used by the art team, also designers and directors would maybe produce some concept art early in the development process when pitching their idea.
- Creating pre-production documents in Google Drive and Google Docs - Used by designers and directors
- Project management - A director would be tasked with managing the entire project, and they would then defer to team leaders to manage their individual teams
- Presentation skills - A director or team leader would use presentation skills to communicate with their team
- Problem solving in GameMaker - This would primarily be a skill used by programmers
- Object Oriented Programming - Again, programmers
- Game Design - Game designers would use their knowledge of game design to craft the experience
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